In this episode of Blue Tengu’s Game Development Show, we add the animation logic for the player on both the ground and in the air. We start with the walking animation and try to pair up the animation rate to the speed. Once that’s done, we add the boomerang throw and then move to the sky for the tilting left, right, forward and backward animations.
Game Development Show Tasks Worked on This Episode:
- Tie Walk Animation to Speed
- Add Boomerang Throw Animation
- Add Flying Animations
Thank you to sirus654 and risa401 for keeping us company and for TheGrimGary and Decent_scrimp for dropping by!