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Blue Tengu Video LogoDeveloping games live is the goal. We want to show you what it takes to make a game and knock out all of the hesitation that comes between you and delivering your ideas to the world. We don’t want this to be a tutorial series, and we don’t want this to be some form of showing off. Instead, we want to show you all the uhms and ahs, all of the Google searches for figuring out how to get things done, all the searches for tools, and all of the other things that typically go missing from an editing how-to video. If we can make it, you can make it better.

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  1. GDC Takeaways III: Game Design Case Studies | Blue Tengu

    […] Broadcast […]

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