mouse

Blue Tengu - Project Spaghetti Cowboy

Adding Mouse Support to Project Spaghetti’s Menus in GameMaker

We got a lot done for mouse support over the last week with a little overtime, so we’d better step you through the changes to expect after last week’s episode. First, we brushed up the mouse movement effect, giving it a slightly different look when being held down as opposed to first being clicked. We […]

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Blue Tengu - Project Spaghetti Cowboy

Adding Mouse Controls to GameMaker

After finishing off the gamepad controller implementation in Project Spaghetti last week, we’re on to the mouse controls. Although Project Spaghetti is an action game and a good fit for the keyboard or controller, if we can manage a solid mouse-based user interface, it shouldn’t be a big leap to implement touch controls for mobile

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