ground combat

Blue Tengu YouTube Title Card - S2E17

Blue Tengu’s Live Game Development Show – Season 2, Episode 17

After surviving Friday the 13th, we finish off the ground enemy AI by getting them to move around and attack the player whenever the player gets too close or makes too much noise. We also put a limit on the range for the boomerang setting off the ground enemy charge, so we’re in a good […]

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Blue Tengu YouTube Title Card - S2E15

Blue Tengu’s Live Game Development Show – Season 2, Episode 15

It’s Halloween, so we throw on some strange ears, and in episode 15 of the Game Development Show’s Second Season, we get our feet back down on the ground and start working on the game’s boomerang mechanic by letting the player release and control the weapon. Tasks Worked on This Episode: Control Transfers from the

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Blue Tengu YouTube Title Card - S2E10

Blue Tengu’s Live Game Development Show – Season 2, Episode 10

In this episode, we take a break from the enemies to work on landing on islands and separating the ground controls from the air controls. This gives us the base for the later boomerang controls when we’re ready to add them. We started by changing the island behavior so that the player no longer changes

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