dodge

Blue Tengu - Project Spaghetti Cowboy

Moving to Object-Oriented Menus in GameMaker

Last week, we wrote about some of the menu support tasks we handled for Project Spaghetti in overtime. This week, we decided to make the switch from the hand-coded coordinate system to a more object-oriented approach. What this means is that we no longer have to manually write down coordinates for where we want things […]

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Blue Tengu YouTube Title Card - Episode 24

Blue Tengu’s Live Game Development Show – Episode Twenty-Four

Episode Twenty-Four Episode Twenty-Four of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric adds movement to the dodge, giving the player more options for avoiding bullet perforation. 0:00 Opening Short 9:11 Live Show Intro 13:19 Today’s Goal & Current

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Blue Tengu YouTube Title Card - Episode 10

Blue Tengu’s Live Game Development Show – Episode Ten

Episode Ten Episode ten of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric helps our bad cowboys dodge some bullets of their own and introduces a new member to their gang. 00:00 Opening Credits 04:46 Live Show Intro 04:46

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