June 26, 2016

Blue Tengu’s Game Development Show – Season 2, Episode 49

In this episode of Blue Tengu’s Game Development Show, we list up the hex tiles that still need variations in Project Skyring and test out the creation of the desert sand, cactus, and grain tiles to make sure we can handle their production offline. Game Development Show Tasks Worked on This Episode: Listing Remaining Hex […]

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Blue Tengu’s Game Development Show – Season 2, Episode 48

In this episode of Blue Tengu’s Game Development Show, we finish off Project Skyring’s tutorials by showing the player how to land and making an adjustment to the beam of light that fires out from the monolith to give a hint as to where the player should go. Game Development Show Tasks Worked on This

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