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Blue Tengu YouTube Title Card - S2E40

Blue Tengu’s Game Development Show – Season 2, Episode 40

In this episode of Blue Tengu’s Game Development Show, we add the beginning of the gamepad / controller support for Project Skyring. Game Development Show Tasks Worked on This Episode: Can Use a Controller Controller-Based Air Movement Controller-Based Air Buttons Controller-Based Ground Buttons Also, be sure to check out and comment on the two viewer-made […]

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Blue Tengu - Project Spaghetti Cowboy

Adding Mouse Controls to GameMaker

After finishing off the gamepad controller implementation in Project Spaghetti last week, we’re on to the mouse controls. Although Project Spaghetti is an action game and a good fit for the keyboard or controller, if we can manage a solid mouse-based user interface, it shouldn’t be a big leap to implement touch controls for mobile

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Blue Tengu YouTube Title Card - Episode 30

Blue Tengu’s Live Game Development Show – Episode Thirty

Episode Thirty Episode Thirty of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric finishes off Project Spaghetti’s controller support by implementing a twin-stick shooting option and also implements a similar option for the keyboard. 0:00 Opening Credits 8:09 Live

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Blue Tengu YouTube Title Card - Episode 28

Blue Tengu’s Live Game Development Show – Episode Twenty-Eight

Episode Twenty-Eight Episode Twenty-Eight of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric adds controller support to the game. Although straightforward on the surface, it requires moving a lot of the game logic from Game Maker’s graphical interface into

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