Graphics

Alien Attempt 5 from Episode 20

Picking an Alien

On last week’s show, episode 20, we roughed up five aliens with the help of our Twitch crew (thank you Pandabitz!) and came to the conclusion that the fifth and final one – a mix of the original idea with the large head/narrow body idea was the way to go. We’ll be implementing the gameplay […]

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Blue Tengu Pixel Animation

Leaving Animation Tips to the Pros

As a follow-up to last week’s episode, here are a few resources that might help with improving your animations on your projects. None of us at Blue Tengu are experts on the subject, so we’re doing our best to heed some of the expert advice from these pages as we move forward with Project Spaghetti.

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Animation: Gaming in Frames Per Second

As we approach our animation tasks, it’s worth diving into a topic that relates to animation, and that’s frame rate, usually measured in frames per second. Literally, frames per second refers to the number of visual “pictures” or screens that are shown every second, and despite our advances in technology over the last century and

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Line Stamp Experiment

Being based in Japan, where the free chat application Line is the current king, we wanted to try our hand at making a set of Line picture stamps at some point in the near future. To better estimate how long such a task would take, we did two to start. They took a little less

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