Author name: Eric

California-born, Tokyo-based video game designer and scenario writer. Eric travels to other worlds through his writing and the sketchbook he carries with him around the city.

BlueTengu YouTube Title Card - Episode 48

Blue Tengu’s Live Game Development Show – Episode Forty-Eight

Episode Forty-Eight of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric starts showing the player all of their hard-earned statistics that Project Spaghetti has been tracking behind the scenes. 0:00  Opening Credits 7:15  Live Show Intro 10:17  Today’s Goal […]

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Blue Tengu Music Special Card

Blue Tengu’s Game Development Show – Music Special

We put together a special music episode for our game development show to introduce you to how we’re making the music for Project Spaghetti. In this episode we start from the most basic of basics for composing music in the free program LMMS. If you already have a music background, this might not be the

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Blue Tengu YouTube Title Card - Episode 47

Blue Tengu’s Live Game Development Show – Episode Forty-Seven

Episode Forty-Seven of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric gives the player more choices by adding a level select option. If players manage to pry the keys from bosses, they’ll unlock shortcuts to other areas of the

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Boss Fight Considerations

We’ve had the boss cowboy in Project Spaghetti for a while now, but the other super-sized enemies have been waiting in the wings to show the player they’re not to be messed with. Making the other boss fights feel as challenging as the giant cowboy fight is going to take some work, however. Here’s where

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Blue Tengu YouTube Title Card - Episode 46

Blue Tengu’s Live Game Development Show – Episode Forty-Six

Episode Forty-Six of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric gives two bullet resupply systems a test drive to see which one works better with the game and begins to add new levels. 0:00 Opening Credits 8:44 Live

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Unhappy Riding Hood

Blue Tengu Unplugged Episode: Woolfe the Red Hood Diaries

In this Unplugged, we head through sewers, dark woods, and a horrific factory to get to grandmother’s house in the side-scrolling action game, Woolfe the Red Hood Diaries. What the Brothers Grimm could have done with the power of electricity… Next time, let’s mail grandma her picnic basket…

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Blue Tengu YouTube Title Card - Episode 45

Blue Tengu’s Live Game Development Show – Episode Forty-Five

Episode Forty-Five of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric adds scoring to the pinball-style bumpers in Project Spaghetti and adds visual effects to make sure the player knows they’re getting rewarded. 0:00 Opening Credits 8:45 Live Show

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Night Lasers and Glow

Golden Week Overtime

Last week was a holiday in Japan, giving Eric a chance to tackle some tasks for Project Spaghetti. There were quite a few changes, so rather than go over them all during the live show, we’re going to post about them in a little more detail here. Night Time System Bullets now show up at

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Expendabros - Breaking Free

Blue Tengu Unplugged Episode: Expendabros

In this episode of Unplugged, we strap on our grenades, rocket launchers, and throwing knives to face the dangerous 80s in the over-the-top action game, Expendabros. Free your inner action star!

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Blue Tengu YouTube Title Card - Episode 44

Blue Tengu’s Live Game Development Show – Episode Forty-Four

Episode Forty-Four of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric adds a lighting effect for when the sun & moon go down in Project Spaghetti using GameMaker surfaces. 0:00 Opening Credits 9:53 Live Show Intro 12:29 Today’s Goal

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