Author name: Eric

California-born, Tokyo-based video game designer and scenario writer. Eric travels to other worlds through his writing and the sketchbook he carries with him around the city.

Blue Tengu Aspect Ratios

A Resolution for Aspect Ratios?

One of the tasks I’ve set for this week’s show, Episode 12, is to add an options menu to Project Spaghetti. That shouldn’t be too much trouble, especially after getting a Pause Menu up and running for Episode 11, but one of the options I want to include is a way to change the resolution […]

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Blue Tengu YouTube Title Card - Episode 11

Blue Tengu’s Live Game Development Show – Episode Eleven

Episode Eleven Episode eleven of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric gives our game a little more structure by adding placeholder stages, a rough title screen, and a pause screen for when the player needs a sandwich

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Blue Tengu YouTube Title Card - Episode 10

Blue Tengu’s Live Game Development Show – Episode Ten

Episode Ten Episode ten of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric helps our bad cowboys dodge some bullets of their own and introduces a new member to their gang. 00:00 Opening Credits 04:46 Live Show Intro 04:46

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Blue Tengu YouTube Unplugged

An Unplugged Weekend

Last weekend, after the Tsukuba Festival finished up, Eric went through a few more games from his to-do stack on Steam and had a blast going through some very unique titles. All of the archived shows are up on YouTube. The games were: Viscera Cleanup Detail Shadow Warrior(to clean up the mess he made on

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Tsukuba Matsuri - Akita Tradition 2

Tsukuba Festival at Night

After finishing off the video editing and upload of this week’s game development show episode, Eric went out to enjoy the annual Tsukuba Festival (まつりつくば) (the local festival for the town in Japan where Blue Tengu is located). Sure, it doesn’t have to do with games, but Eric owes his game career and a hefty

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Blue Tengu YouTube Title Card - Episode 9

Blue Tengu’s Live Game Development Show – Episode Nine

Episode Nine Episode nine of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric fixes our bad cowboy’s moseying, but gives the player a little hat’s up on when the enemy arrives, as well as setting up the first enemy

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Blue Tengu YouTube Title Card

Blue Tengu’s Live Game Development Show – Episode Eight

Episode Eight Episode eight of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric makes our black-hatted, bad cowboy enemies even more dangerous by letting them mosey after our hero, though he can’t quite seem to get the hitch out

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Blue Tengu YouTube Title Card

Blue Tengu’s Live Game Development Show – Episode Seven

Episode Seven Episode seven of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. Thank you to everyone who dropped by to see how we were doing. This week, for Project Spaghetti, Eric makes our black-hatted, bad cowboy enemies more dangerous by giving them the ability

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Blue Tengu YouTube Unplugged

Blue Tengu Unplugged – Ring Runner and Risk of Rain

A big typhoon rolled into Japan this weekend, keeping Eric indoors and giving him the urge to head out into space to get away from mother nature. He jumped onto Twitch.tv to try out two games from his unplayed Steam collection that fit the bill: Ring Runner, a space shooter with a unique control mechanic,

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Blue Tengu YouTube Title Card

Blue Tengu’s Live Game Development Show – Episode Six

Episode Six Episode six of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric gives the player a sporting chance to cope with bullets and enemies by adding bullet pickups and a dodge move. Thanks to everyone who dropped by

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