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Project Spaghetti Options - Control Configuration

Player-Defined Key and Button Binding in GameMaker

After laying the foundation for player-defined key binding in Project Spaghetti during last week’s episode of the game development show, we put in a hefty chunk of overtime to get the binding options working for the keyboard as well as for the controller. As anyone who watched last week’s episode knows, setting up key binding […]

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Blue Tengu Episode One Card

Blue Tengu’s Live Game Development Show – Episode One

Episode One (Part 1/2) Episode One (Part 2/2) Our live development show kicked off on Twitch.tv, and Eric is now working on the game Project Spaghetti two hours a week with a goal of getting something playable by December 31st. Thank you to everyone who stopped by Twitch.tv! Eric, Steve, Bob, Dotty, and B.Grimm will

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