project spaghetti

Blue Tengu YouTube Title Card - S2E30

Blue Tengu’s Game Development Show – Season 2, Episode 30

In this episode of the game development show, we begin undertaking the task of adding front-ends and menu GUI to the game. To accomplish this, we take a trip back through time and bring over some of the functionality we had in our Season One game, Project Spaghetti. In our first season game, the UI

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Blue Tengu YouTube Title Card - S2E5

Blue Tengu’s Live Game Development Show – Season 2, Episode 5

In this episode, we limit the player’s powerful circling mechanic with an energy supply that recharges slowly to a certain limit in dark areas, but much faster in designated “light” areas. Since the last episode, we also started making a parallel prototype in Unreal Engine 4, which we show, as well as a second circling

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Blue Tengu’s Live Game Development Show – Launch and Post-Launch

Blue Tengu’s Launch Special and two Post-Launch episodes are now up over at YouTube. These episodes focus less on game design and more on wrapping up the Project Spaghetti project. The launch special includes a look back at what we’ve done in season one, a look forward at things we need to work on, and

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Blue Tengu YouTube Title Card - Episode 52

Blue Tengu’s Live Game Development Show – Episode Fifty-Two

Episode Fifty-Two of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric wraps up season one and Project Spaghetti by adding a timer to the Unlimited Mode room and brushing up Twitch IRC chat support. Thank you to everyone who

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Blue Tengu YouTube Title Card - Episode 51

Blue Tengu’s Live Game Development Show – Episode Fifty-One

Episode Fifty-One of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric makes the chat come alive with in-game commands triggered by messages in Twitch IRC. Thanks to the viewers, he has plenty of ideas to work with! 0:00 Opening

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