Blue Tengu’s Game Development Show – Season 2, Episode 51
In this episode of Blue Tengu’s Game Development Show, we take our hand-drawn player character sprites and test them out in the game to see how they work out and what adjustments need to be made. The hand-drawn look mostly disappears on the re-scale, requiring us to use a little Photoshop brushwork on the outline […]
Blue Tengu’s Game Development Show – Season 2, Episode 51 Read More »