artifacts

Blue Tengu YouTube Title Card - S2E37

Blue Tengu’s Game Development Show – Season 2, Episode 37

In this episode of Blue Tengu’s Game Development Show, we wake up bright and early at 5am to implement the base archive menu where players can check on the artifacts they’ve collected from their journey across the world and through the fallen civilization. The final UI design still needs to be drawn out in paper, […]

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Blue Tengu YouTube Title Card - S2E35

Blue Tengu’s Game Development Show – Season 2, Episode 35

In this episode of Blue Tengu’s Game Development Show, we take our giant list of artifacts the player can find and break them up into the different types of artifacts that exist, then go on to add the game rules that will only make them appear with certain conditions. There was a lot of scripting

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Blue Tengu’s Game Development Show – Season 2, Episode 33

In this episode of Blue Tengu’s Game Development Show, we interact with the live chat to take suggestions for possible post-civilization artifacts to find when flying around the world of Project Skyring. Thank you to viewers 123gas321, Holofire, NLD1st, Nygaard_Gaming, and Pandabitz for being good sports and coming up with completely random remnants of civilization

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Blue Tengu’s Live Game Development Show – Season 2, Episode 25

Happy New Year! In this episode of Blue Tengu’s Game Development Show, we start to give the artifacts scattered across the map some meaning by giving them each a unique identity and having them point to the nearest monolith checkpoint. Until now, artifacts have just been randomly scattered items that the player can collect; they’ve

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