Game Development

Blue Tengu Episode Card

Blue Tengu’s Live Game Development Show – Episode Two

Episode Two (Part 1/2) Episode Two (Part 2/2) Episode two of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, we jumped right into the tasks for the game Project Spaghetti, which Eric planned out on last week’s episode. He managed to get a […]

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Blue Tengu Episode One Card

Blue Tengu’s Live Game Development Show – Episode One

Episode One (Part 1/2) Episode One (Part 2/2) Our live development show kicked off on Twitch.tv, and Eric is now working on the game Project Spaghetti two hours a week with a goal of getting something playable by December 31st. Thank you to everyone who stopped by Twitch.tv! Eric, Steve, Bob, Dotty, and B.Grimm will

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Making Games for Yourself

Chris Deleon (@HobbyGameDev) deserves props for being so active in trying to stir up the independent game making community, with a focus on hobbyists (the people who don’t have 40, 50, 60, 7×24=168 hours a week to make games) http://www.hobbygamedev.com/int/lost-levels-at-gdc-2014/ Absolutely. With the independent video game gold rush that seems to have sprung up since

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Unity 3D Unite Conference Archives

Any developers interested in knowing more about what’s going on with Unity should check out the Unite conference archives. A trip to the Unite Conference they held in Tokyo (2014) opened my eyes to how valuable these sessions can be. For live development, I’ll be using GameMaker Studio because, although I’m much more comfortable in

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