Blue Tengu’s Game Development Show – Season 2, Episode 38

Blue Tengu - Fuzzy Concentration
In this episode of Blue Tengu’s Game Development Show, we add fuzzy logic to the air and ground enemy state machines to make Skyring’s enemies feel more natural.

 

Game Development Show Tasks Worked on This Episode:

  • Air Enemy Chase to Passive Fuzzy Logic
  • Air Enemy Passive to Chase Fuzzy Logic
  • Ground Enemy Chase to Passive Fuzzy Logic
  • Ground Enemy Passive to Chase Fuzzy Logic

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