It’s Halloween, so we throw on some strange ears, and in episode 15 of the Game Development Show’s Second Season, we get our feet back down on the ground and start working on the game’s boomerang mechanic by letting the player release and control the weapon.
Tasks Worked on This Episode:
- Control Transfers from the Player to the Boomerang on Release
- The Boomerang Can Hurt Enemies
- The Boomerang Gains Speed when Hitting Enemies
- The Player Can Quick Drop the Boomerang and Regain Control