Blue Tengu’s Live Game Development Show – Episode Forty-Two

Episode Forty-Two of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric converts all of our storage and memory-inefficient background images for the different stages in the game to tiles and lays them down in GameMaker. To save you from some of the repetition, there are aggressive edits and a fast-forward sequence, making this a much shorter episode than usual.
Tile Explanation from Episode 420:00 Opening Credits
5:58 Live Show Intro
10:04 Ludum Dare Reminder
12:01 Today’s Goal
14:07 Overtime Overview
20:25 Current State
27:24 About GameMaker Tiles
30:41 Making the Tiles
45:02 Bringing Tiles into GameMaker
50:13 Fixing the Tile Layers
55:00 Checking the Sunrise
1:08:11 Filling in the Graveyard
1:15:24 Speeding through the Other Stages
1:16:42 Checking the Results
1:17:29 Wrapping Up
1:20:20 Closing

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