Blue Tengu’s Live Game Development Show – Episode Thirty-Nine

Episode Thirty-Nine

Episode Thirty-Nine of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric lays the groundwork for Project Spaghetti’s day and night system.

0:00 Opening Credits
9:02 Live Show Intro
10:59 Today’s Goal
14:15 Overtime Tasks
15:32 Current State
19:32 Breaking down the Tasks
37:35 Adding a Time Counter
44:44 Introducing a Time Crunch
51:35 Adjusting Score Based on Time
1:00:56 Something’s Fishy…
1:04:04 Clearing up Confusion
1:06:18 Time-Based Enemy Behavior
1:28:38 Debugging Odd Score Changes
1:30:56 Here’s the Problem
1:40:42 It’s Actually Okay!
1:43:18 Special Enemy Behaviors
2:03:08 Ghost Bug Busting Fail
2:10:27 Delayed Time Crunch
2:22:52 Wrapping Up
2:30:36 Closing

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