Blue Tengu’s Live Game Development Show – Episode Thirty-Five

Episode Thirty-Five

Episode Thirty-Five of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric continues to work with GameMaker Studio timelines and paths to create an ending sequence for the game to reward players who make it through the many bullet bouncing challenges of Project Spaghetti.

0:00 Opening Credits
8:41 Live Show Intro
12:30 Overtime Summary
16:02 Today’s Goal
18:42 Current State
22:37 Sketching out the Ending
25:27 Breaking Down the Tasks
27:23 Drawing the Ending Outhouse
39:28 Adding an Outhouse Object
42:23 Adding a Room to Hold the Ending
53:47 Player and Enemy Pathing
1:10:55 Test Driving the Ending So Far
1:12:41 Adjusting the Move Paths
1:16:43 Adding in the Rest of the Cast
1:23:05 Crashing Ghosts
1:29:56 Fixing the Ghost’s Bell
1:34:55 Unfreezing the Enemies
1:48:40 Adjusting the Path Timing
2:02:47 Wrapping Up
2:05:38 Closing

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