Blue Tengu’s Live Game Development Show – Episode Thirty-Three

Episode Thirty-Three

Episode Thirty-Three of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric adds a fade transition with a results screen between stages to give the player a better idea of how they did as well as to give them a breather before the next level begins.

0:00 Opening Credits
7:10 Live Show Intro
10:53 Overtime Overview
15:09 Today’s Goal: A Results Screen
18:50 Current State
24:20 Taking a Hint from the Pause Screen
39:32 Adding Text to the Results Screen
49:17 Displaying the Results Screen
50:59 Let’s See What Happens
57:07 Pausing the Action
1:01:17 Bugs will Make You Jump, Jump
1:05:31 Debugging with GameMaker’s Debugger
1:11:22 The Results Screen!
1:18:11 Adjusting the Font
1:30:10 Lining Things Up
1:32:20 Showing the Player’s Score
1:38:50 Calculating the Other Statistics
1:54:00 Fixing the Statistic Variables
2:02:27 Everything Working!
2:06:00 Wrapping Up
2:13:20 Closing

Leave a Reply

Scroll to Top