Blue Tengu - Project Spaghetti Cowboy

Moving to Object-Oriented Menus in GameMaker

Last week, we wrote about some of the menu support tasks we handled for Project Spaghetti in overtime. This week, we decided to make the switch from the hand-coded coordinate system to a more object-oriented approach. What this means is that we no longer have to manually write down coordinates for where we want things […]

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