Blue Tengu’s Live Game Development Show – Episode Thirty-One

Episode Thirty-One

Episode Thirty-One of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric begins to implement mouse controls in Project Spaghetti, getting the cowboy moving with a point and a click.

0:00 Opening Credits
8:20 Live Show Intro
10:59 Overtime Summary
14:40 Today’s Goal
18:02 Current State
21:02 Creating a Mouse Cursor
29:07 Adding the Cursor
41:48 Mouse Click Effects
51:35 Narrowing Down the States
1:04:21 Thinking about Mouse Movement
1:17:43 Cleaning up Old Objects
1:34:27 Falsifying Mouse Movement
1:35:53 Making Dead Cowboys Stay Dead
1:42:04 Keeping it Moving
1:45:37 Brushing Up the Move Effect
1:48:29 Dealing with Off-screen Clicking
2:08:33 Wrapping Up
2:16:04 Closing

1 thought on “Blue Tengu’s Live Game Development Show – Episode Thirty-One”

  1. Pingback: Adding Mouse Support to Menus in GameMaker | Blue Tengu

Leave a Reply

Scroll to Top