Blue Tengu’s Live Game Development Show – Episode Thirty

Episode Thirty

Episode Thirty of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric finishes off Project Spaghetti’s controller support by implementing a twin-stick shooting option and also implements a similar option for the keyboard.

0:00 Opening Credits
8:09 Live Show Intro
10:52 Today’s Goal
20:46 Current State
24:35 Fixing a Dodge Bug
30:56 Thinking about Right Stick Shooting
35:20 A Solution to Switching Shooting Styles
39:12 Checking for Shoot Input
47:10 Charged Shots on the Right Stick
52:56 Settling the Shot Direction
1:01:13 Checking for Obstructions Before Firing
1:14:42 Debugging Odd Game Engine Behavior
1:30:07 Offsetting the Bullet
1:42:13 Twin Stick Shooting!
1:48:31 Twin Stick Keyboard Support
2:09:36 Splitting Keyboard Firing Direction
2:18:48 Trouble with Diagonals
2:23:19 Wrapping Up
2:31:47 Closing

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