Blue Tengu’s Live Game Development Show – Episode Twenty-Nine

Episode Twenty-Nine

Episode Twenty-Nine of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric brushes up the controller support, smoothing out player movement, and then jumps into the options menu to allow users to define their own key preferences.

0:00 Opening Short
8:58 Live Show Intro
11:12 Today’s Goal & Current State
15:28 Surprise, Better Visuals
18:40 360 Degree Controller Movement
32:54 Aiming with the Controller
44:58 Player-Defined Controls Approach
47:52 Expanding the Options Menu
1:00:02 Inserting a Controls Menu
1:14:05 Checking for the New Key
1:23:33 Keeping Track of the Keys
1:29:18 Polling for a Key Change
1:33:54 A Forgotten Case
1:45:03 Ignoring Old Input
1:50:15 Fixing the Trigger Happy Cowboy
1:54:54 Testing the Results & Other Keys
2:09:29 Preparing the Pause Menu
2:21:30 Wrapping Up
2:29:32 Closing

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