Blue Tengu’s Live Game Development Show – Episode Twenty-Seven

Episode Twenty-Seven

Episode Twenty-Seven of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric wrests control of the decision-making process from individual enemies and hands it off to a central controller to allow for fine-tuning of the play experience in the future and to avoid overwhelming the player with attacks.

0:00 Opening Short
7:54 Live Show Intro
10:36 Second Half of the Season
19:26 Attack of the Barrels
34:46 Thinking about the Enemy AI Manager
45:01 Throwing in a New Variable
1:02:52 Giving the Enemy Simple Orders
1:12:30 Getting the Bad Cowboys to Shoot
1:17:16 Endless Alarms
1:25:00 Enemies Taking Orders
1:26:22 Spacing out Enemy Attacks
1:42:30 Debugging Endless Attack Orders
1:52:37 Canceling the Attack Order
2:02:42 Untangling the Shot Logic
2:10:21 Final Results
2:13:45 A Quick Tour of the Game so Far
2:19:32 Wrapping Up
2:24:35 Closing

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