Blue Tengu’s Live Game Development Show – Episode Seventeen

Episode Seventeen

Episode seventeen of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, for Project Spaghetti, Eric continues the Halloween celebration by finishing off the game’s graveyard level despite a naughty ghost’s efforts to mute his microphone. The video will have annotations to cover the muted sections, but feel free to skip ahead by clicking on the ghost or using the time codes in the video description.

00:00 Opening Credits
06:27 A Warning about the Sound
07:15 Live Show Intro
9:19 Today’s Goal
13:44 Current State
15:08 Adding Enemy Movement Options
19:01 Getting the Ghosts to Charge (No Sound)
28:15 Fixing the Ghosts’ Fixation on the Player
37:48 Speeding up the Angry Ghosts (No Sound)
41:03 Making Ghosts Count
42:09 Angry vs. Calm Ghost Differentiation
52:22 Making Bats Smarter
1:04:50 Tweaking the Bell Timing
1:08:40 Exploding Finish for Bouncing Bullets
1:32:52 More Robust Enemy AI
1:37:36 A Victory Jingle (Music Design in LMMS)
1:51:12 Wrapping Up
1:57:03 Closing

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