Blue Tengu’s Live Game Development Show – Episode Two

Episode Two (Part 1/2)

Episode Two (Part 2/2)

Episode two of the live game development show that we do every week on Twitch.tv is up on our YouTube channel. This week, we jumped right into the tasks for the game Project Spaghetti, which Eric planned out on last week’s episode. He managed to get a few tasks ahead of schedule, getting a rough background, a rough cowboy character, and a rough bullet into the game, along with basic movement controls and the very beginnings of the shooting mechanic. Once again, we had great viewers on Twitch.tv, so thanks to everyone who stopped by to see the show! Next week, Eric will aim to finish that shooting mechanic and, with a little luck, get a few things bouncing off the walls.

Part One
00:00 Opening Credits
04:22 Live Show Intro
08:09 Reviewing the Task List
10:19 Picking a Resolution
13:46 A Rough Background
37:08 Putting the Background into the Game
47:08 A Rough Character

Part Two
00:00 Reintroduction
01:52 Putting the Character into the Game
07:30 Getting the Character Moving
16:45 A Rough Bullet
23:25 Putting the Bullet into the Game
55:47 Next Week
1:02:29 Closing Credits

* What Eric needs to work on to make it better next time:
1) Backing away from the camera
2) Looking into it, rather than at the monitor

2 thoughts on “Blue Tengu’s Live Game Development Show – Episode Two”

  1. Pingback: 4 Bit Game Development Story | Blue Tengu | Blue Tengu

  2. Pingback: Blue Tengu's Live Game Development Show - Episode Three | Blue Tengu

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