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  1. 4 Bit Game Development Story | Blue Tengu | Blue Tengu

    […] those of you who tuned in last weekend to our second episode of the live game development show, you might have wondered why we were so intent on using an oddly […]

  2. Blue Tengu's Live Game Development Show - Episode Three | Blue Tengu

    […] we left off in the task list for Project Spaghetti, filling out the basic shooting mechanic from last week’s episode (after a few misfires). There’s still work to be done with keeping track of player direction, […]

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