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Chris Deleon (@HobbyGameDev) deserves props for being so active in trying to stir up the independent game making community, with a focus on hobbyists (the people who don’t have 40, 50, 60, 7×24=168 hours a week to make games) http://www.hobbygamedev.com/int/lost-levels-at-gdc-2014/ Absolutely. With the independent video game gold rush that seems to have sprung up since […]
Any developers interested in knowing more about what’s going on with Unity should check out the Unite conference archives. A trip to the Unite Conference they held in Tokyo (2014) opened my eyes to how valuable these sessions can be. For live development, I’ll be using GameMaker Studio because, although I’m much more comfortable in […]